Trying to fight against claims that they might be to fault for child obesity, video game systems are wasting no time trying to alter games to encourage kids to get moving.
Systems like Nintendo’s Wii and the game Dance Dance Revolution have transformed the old way of gaming into virtual activity. Cranky Fitness posted a great article with a link to a Science Daily article on the replacement of activity based gaming as exercise for children.
The recent change in gaming to an interactive, athletically inspired gaming have temporarily given gaming companies like Playstation and Nintendo a break from the dog house. Their response to child obesity and new habits of idle behavior is nice to see. However, as the Science Daily article concludes, these games should not be thought of as a replacement for exercise.
In a time where obesity trends are threatening the health and well being our society, modifications for healthy living should not substitute traditional habits of healthy eating and physical exercise. Games including activity do not practice full ranges of motion. Also, most games do not meet cardio fitness characteristics. More so, these games continue to hinder social interaction with others, and promote a lifestyle of staying indoors.
The idea that gaming may replace activity is ultimately another sign of the changes in our society. One aspect of society that stays uniform however, is a child’s admiration of older children, adults and role models. Encourage your children, siblings or younger friends to engage in an active lifestyle by demonstration. Video games should remain seen as toys, not alternatives for social skills or healthy behavior.